Feedback is #1!
The Lost Gardens » Devlog
Thanks to everyone who gave us feedback and purchased the game! We have taken the feedback from your videos, reviews and talking to us in person and implemented it into the game. Enjoy this update!
Patch Notes:
- Updated Door colliders.
- Increased cost of gun energy
- Increased cost of AOE energy
- Increased mion top speed.
- Improved AI navigation.
- Fixed player ring shader.
- Foreground objects now fade when player is behind them.
- Fixed water shader.
- Fixed some climbable walls. (more still need fixing)
- Stamina bar now shows value while recharging if it has not run out.
- Player maintains jump momentum if stamina runs out mid jump.
- Fixed Sign that could be jumped on.
- Changed 'Space to skip' to 'Enter to skip'.
- Mouse click closes large map.
- Added map to area01.
- Fixed shooting animation.
- Fixed not shooting on first click in new direction bug.
- Added town signs and teleport signs.
- Added quit option from esc menu
**MORE TO COME THANK YOU ALL FOR THE FEEDBACK AND SUPPORT!! MAY BERNARD BE WITH YOU ALWAYS
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The Lost Gardens
Awaken him...
Status | Released |
Author | Rabbit Hole Studios |
Genre | Adventure |
Tags | 2D, Action-Adventure, Colorful, Dystopian, Hand-drawn, jumping, lone-survivor, Puzzle-Platformer, Story Rich, Two colors |
More posts
- Post IGCON UpdateFeb 15, 2018
- The Christmas Update!Dec 22, 2017
- Weekly livestreams!Dec 08, 2017
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